Welcome Captain!

Step into the world of Secret Legends of the Luftwaffe, a WWII bomber experience inspired by genre-defining classics like B-17 Flying Fortress and Silent Hunter, combined with the accessibility and charm of modern favorites such as Bomber Crew and others.
Take command of iconic and experimental Luftwaffe aircraft, manage your crew, and prepare your bomber for demanding missions. Every decision matters: assign responsibilities, monitor onboard systems, fine-tune your aircraft, and adapt to changing conditions in real time.
Switch seamlessly between strategic crew management and direct hands-on control. Oversee complex systems, coordinate your crew, and, whenever the situation demands it, take the controls yourself.
Secret Legends of the Luftwaffe blends deep tactical gameplay with immersive flight action, delivering a unique bomber command experience where planning, precision, and leadership determine survival.
Lead your crew. Master your aircraft. Write your legend.
Key Features
Lead your crew, think strategically, and take the controls yourself at any time. Combine crew management, tactical decision-making, and hands-on bomber action. Balance planning, coordination, and direct action throughout your career.
Command
Strategy
Action
Leave your trail across long-running campaigns in expansive open-world theatres of war. Climb the ranks, upgrade your bomber, develop your crew, and master the path to legend. Fight through changing day and night cycles, rain, snow, and dynamic weather that transforms every mission.
What You´ll Get
Discover a full open world with a physics-based flight control system, detailed crew and aircraft management, and physics-driven weapons and bombardier mechanics. Take on dynamic missions and long-running campaigns in a bomber experience built around strategy, control, and immersion.
Theatres of War
Fight through dynamic
campaigns
Realistic Flight Physics
Physics-Based Flight
Model
Strategy
Shape the course of your
campaign
Legendary Aircraft
choose from over 25
planes
Management
Manage your crew and
aircraft
Experimental Ordnance
3rd Reichs secret
weapons
Action
Fly, command, and
strike
Customization
Tech and crew
customization
Discover a full open world with a physics-based flight control system, detailed crew and aircraft management, and physics-driven weapons and bombardier mechanics. Take on dynamic missions and long-running campaigns in a bomber experience built around strategy, control, and immersion.
In-Game
Screenshots
In-Game Screenshot- Junkers JU-290 V7b "Seeadler" (Sea eagle)

In-Game Screenshot- Junkers JU-290 Bomb sight / LotFe7
Development Status

April 8, 2026 – Bug fixes & Optimizations
1466
Crew members not walking outside NavMesh.
April 3, 2026 – Game Mechanics Update
216
Bombsight and physics-based targeting mechanics fully
implemented.
March 24, 2026 – Game Mechanics Update
215
Bomb loadouts and the aircraft configurator are now fully
integrated.
March 18, 2026 – Render Pipeline Update
114
HDRP, NVIDIA DLSS, configuration, and shader updates.
What´s next?
Community
I’m currently building a community and expanding my presence across Facebook, Reddit, X, and Discord. My goal is to connect with players and supporters early, share development updates, gather feedback, include community ideas, and grow an audience around the project over time.
Vertical Slice
I`m currently in the final stages of completing a vertical
slice demo and preparing it for release. It will soon be
available for download, giving players and supporters an early
hands-on look at the core gameplay, atmosphere, and direction
of the project.
Please check back soon!
"Spaß"
I enjoy creating a game that strikes the right balance between accessible action strategy and rewarding depth. My goal is to deliver mechanics that are easy to understand and "Spaß" (fun) to play, while still offering enough depth to create memorable and engaging gameplay experiences.
Why support - or invest in
the title?
CGA, “Computer Games, Anyone?”, is a startup founded by an experienced professional with decades of expertise across design, media, and software development. As a lifelong fan of strategy and real-time action games, I am creating the kind of experience I have always wanted to see: a distinctive blend of direct action, strategic decision-making, and command-driven management gameplay.
I believe this combination gives the project a strong identity and clear market appeal. My ambition is to build a game that feels unique, memorable, and capable of standing out in a crowded industry.
